CS 315 - Introduction to Computer Graphics

Description: Introduction to graphics hardware and software. Two-dimensional graphics rendering algorithms. Basic three-dimensional modeling, transformations, viewing geometry, lighting and shading, hidden surface removel, and texture mapping.

Prerequisites: CS210 and MATH 122
Credit Hours: 3

Class Hrs./Week:
3

Lab Hrs./Week:
0 to 3

Hardware: None

Software: None
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