Character Animator


Topics

  1. Inspiration
  2. About Visemes
  3. Downloadable Characters
  4. Getting Started with Character Animator
  5. How to Upload to YouTube
  6. Additional Resources
  7. Exercise

1. Inspiration


2. About Visemes

The following image and text comes from: https://helpx.adobe.com/ca/adobe-character-animator/using/behaviors/body-directly-controlled.html#lipsync

"A viseme is a generic facial image that can be used to indicate a particular sound. A viseme is the visual equivalent of a phoneme or unit of sound in spoken language. Visemes and phonemes do not necessarily share a one-to-one correspondence. Often several phonemes correspond to a single viseme, as several phonemes look the same on the face....
...[The] Visemes, are determined by audio. Visemes are visualizations of key mouth positions when saying common phonetic sounds. Character Animator listens for 60+ specific sounds and translates them into visemes."

 


3. Downloadable Characters


4. Getting Started with Character Animator

The following is a video from the Adobe Generation Pro class.

AGP Getting started with Adobe Character Animator from Edge Gain on Vimeo.

 

The following is "Getting Started in Adobe Character Animator CC" from Dave Werner (Okay Samurai)

The following is a video from Dave Werner on Multiple takes

Things to cover:

 


5. How to Upload to YouTube

Once you've exported an mp4 file, you can upload it to YouTube and create a link in your learning journal. The following link provides instructions (and a video) on how to upload a video to YouTube.

YouTube Help


6. Additional Resources


7. Exercise

This exercise will involve three components:

  1. Modify the Chloe puppet in Photoshop. Change the hair color, shape of one body part, and color of her clothing.
  2. Run a vocal sound wave through Character Animator (duration will be a minimum of 15 seconds and a maximum of 60 second). This could be your vocals recorded from either of the previous Audition labs or a new recording that you want to make in this lab.
  3. Animate the puppet by adding:
    1. eye movements
    2. eyebrow movements
    3. head movements
    4. left and right arm movements

7.1 Your submission:

Add an entry into your learning journal. Your submission should contain:

  1. A heading for Lab 7 and a brief description of what tool was used and what you did (i.e. for this lab, it might be something like  Lab 7: Character Animator)
  2. One image of your final Character Animator work environment with all the layers(use Command-Shift-4 and space on a mac to take a snapshot of your Character Animator window)
  3. A link to your finished animation that you've uploaded to YouTube.
  4. A learning journal entry which might contain any or all of the following: a description of what you've learned, challenges faced, any YouTube videos or tutorials that you found useful, any credits for content that you got from "open source", and anything that you might want to remember about what you've done for the future.

7.2 Mark Distribution